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CACTUS CLASH 2023!

 

 

 

 

FOOTBRAKE RULES: (SATURDAY) 

 

 

  • ALL RUN (NO E.T BREAK) 

  • DEEP STAGING IS HONORED (MUST WRITE DEEP ON ALL 4 WINDOWS) 

  • DOUBLE ENTRIES ARE PERMITTED 

  • NO STARTING LINE ENHANCERS (NO TRANS BRAKES, 2-STEPS, OR REV 

  • LIMITERS OF ANY KIND) 

  • BUTTONS DO NOT HAVE TO BE REMOVED 

  • TRU START IN EFFECT 

  • NO THROTTLE STOPS 

  • AIR/ELECTRIC SHIFTERS ARE PERMITTED 

  • NO CENTER STEER VEHICLES (LEFT HAND STEER ROADSTERS ARE OKAY) 

  • IF YOU WIN A ROUND AND YOUR CAR BREAKS, YOU MAY USE ANOTHER CAR NOT IN COMPETITION AND CLEARED WITH THE RACE DIRECTOR 

  • RANDOM PAIRING THROUGHOUT. IF CARS ARE STACKED IN ONE LANE, LANE CHOICE WILL BE DETERMINED BY COIN TOSS 

  • WHERE POSSIBLE DELAY BOXES SHALL BE REMOVED. IF IT IS DEEMED TO DIFFICULT TO REMOVE (RACE DIRECTOR’S DISCRETION), POWER MUST BE DISCONNECTED 

  • FIRST ROUND BYE RUN IS RANDOM TECH CARD DRAW. ALL REMAINING BYE RUNS WILL GO TO BEST WINNING REACTION TIME OF PREVIOUS ROUND 

  • BYES DO NOT CARRY OVER 

  • BUYBACKS ADVANCE INTO SECOND ROUND 

  • CARS ARE CONSIDERED A PAIR AT THE HALF STRIPE CROSSWALK. CHANGING LANES AFTER THE HALF STRIPE IS PROHIBITED 

  • RACE WILL BE CONTESTED 1⁄4 MILE 

  • PAYOUTS DETERMINED BY CAR COUNT 

BOX/NO BOX GAMBLER (SATURDAY) 

 

  • ALL RUN (NO E.T BREAK) 

  • RACE WILL BE CONTESTED 1⁄8 MILE 

  • CROSSTALK WILL BE USED 

  • TRU START IN EFFECT 

  • RANDOM PAIRING THROUGHOUT. IF CARS ARE STACKED IN ONE LANE, LANE CHOICE WILL BE DETERMINED BY COIN TOSS 

  • FIRST ROUND BYE RUN IS RANDOM TECH CARD DRAW. ALL REMAINING BYE RUNS WILL GO TO BEST WINNING REACTION TIME OF PREVIOUS ROUND 

  • BYES DO NOT CARRY OVER 

  • DELAY BOXES PERMITTED 

  • BUYBACKS WILL ADVANCE INTO SECOND ROUND 

  • CARS ARE CONSIDERED A PAIR AT THE HALF STRIPE CROSSWALK. CHANGING LANES AFTER THE HALF STRIPE IS PROHIBITED 

  • PAYOUTS DETERMINED BY CAR COUNT 

  • IF YOU WIN A ROUND AND YOUR CAR BREAKS, YOU MAY USE ANOTHER CAR NOT IN COMPETITION AND CLEARED WITH THE RACE DIRECTOR 

TEAM CHALLENGE RULES (SUNDAY) 

  • TEAMS ARE MADE UP OF 5 RACERS (3 RACERS FOR JR RACERS) 

  • A TEAM IS CONSIDERED THE WINNER ONCE THEY HAVE WON THE MAJORITY OF THE MATCHUPS ( IF DESIRED, ALL MATCHUPS WILL BE CONTESTED REGARDLESS OF OUTCOME) 

  • DRIVERS MAY BE ON TWO TEAMS AS LONG AS THEY ARE SEPARATE CLASSES (1 PRO, 1 SUPER PRO) 

  • CLASS RULES APPLY (JR DRAGSTER, PRO, SUPER PRO) 

  • TEAMS WILL SUBMIT ROSTER RUN ORDER TO THE RACE DIRECTOR AT  THE BACK OF STAGING FOR EACH ROUND 

  • LADDERED THROUGHOUT (CHIP DRAW FOR LADDER POSITIONING) 

  • BREAKAGE: IF A RACER’S CAR BREAKS IN ELIMINATIONS, THEY MAY JUMP INTO A TEAMMATES CAR (CAR MAY RUN TWICE BUT DRIVER CAN ONLY GO DOWN THE TRACK ONCE PER ROUND) OR RACER MAY FIND A CAR OUT OF COMPETITION TO USE (MUST BE LEGAL FOR CLASS) 

  • TEAM DEFICIT: IF A TEAM CAN NOT BE FILLED (I.E LESS THAN 5 DRIVERS) A DRIVER WILL BE ALLOWED TO RUN ANOTHER TEAMMATES CAR TO MAKE UP THEIR 5TH ENTRY 

  • LANE CHOICE DECIDED BETWEEN DRIVERS 

  • JR DRAGSTER AND SUPER PRO WILL BE CONTESTED 1⁄8 MILE, PRO WILL BE CONTESTED 1⁄4 MILE 

  • PAYOUTS DETERMINED BY CAR COUNT (70% TO WINNING TEAM 30% TO RUNNER-UP TEAM) 

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