
CACTUS CLASH 2023!
FOOTBRAKE RULES: (SATURDAY)
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ALL RUN (NO E.T BREAK)
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DEEP STAGING IS HONORED (MUST WRITE DEEP ON ALL 4 WINDOWS)
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DOUBLE ENTRIES ARE PERMITTED
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NO STARTING LINE ENHANCERS (NO TRANS BRAKES, 2-STEPS, OR REV
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LIMITERS OF ANY KIND)
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BUTTONS DO NOT HAVE TO BE REMOVED
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TRU START IN EFFECT
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NO THROTTLE STOPS
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AIR/ELECTRIC SHIFTERS ARE PERMITTED
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NO CENTER STEER VEHICLES (LEFT HAND STEER ROADSTERS ARE OKAY)
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IF YOU WIN A ROUND AND YOUR CAR BREAKS, YOU MAY USE ANOTHER CAR NOT IN COMPETITION AND CLEARED WITH THE RACE DIRECTOR
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RANDOM PAIRING THROUGHOUT. IF CARS ARE STACKED IN ONE LANE, LANE CHOICE WILL BE DETERMINED BY COIN TOSS
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WHERE POSSIBLE DELAY BOXES SHALL BE REMOVED. IF IT IS DEEMED TO DIFFICULT TO REMOVE (RACE DIRECTOR’S DISCRETION), POWER MUST BE DISCONNECTED
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FIRST ROUND BYE RUN IS RANDOM TECH CARD DRAW. ALL REMAINING BYE RUNS WILL GO TO BEST WINNING REACTION TIME OF PREVIOUS ROUND
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BYES DO NOT CARRY OVER
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BUYBACKS ADVANCE INTO SECOND ROUND
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CARS ARE CONSIDERED A PAIR AT THE HALF STRIPE CROSSWALK. CHANGING LANES AFTER THE HALF STRIPE IS PROHIBITED
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RACE WILL BE CONTESTED 1⁄4 MILE
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PAYOUTS DETERMINED BY CAR COUNT
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BOX/NO BOX GAMBLER (SATURDAY)
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ALL RUN (NO E.T BREAK)
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RACE WILL BE CONTESTED 1⁄8 MILE
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CROSSTALK WILL BE USED
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TRU START IN EFFECT
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RANDOM PAIRING THROUGHOUT. IF CARS ARE STACKED IN ONE LANE, LANE CHOICE WILL BE DETERMINED BY COIN TOSS
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FIRST ROUND BYE RUN IS RANDOM TECH CARD DRAW. ALL REMAINING BYE RUNS WILL GO TO BEST WINNING REACTION TIME OF PREVIOUS ROUND
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BYES DO NOT CARRY OVER
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DELAY BOXES PERMITTED
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BUYBACKS WILL ADVANCE INTO SECOND ROUND
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CARS ARE CONSIDERED A PAIR AT THE HALF STRIPE CROSSWALK. CHANGING LANES AFTER THE HALF STRIPE IS PROHIBITED
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PAYOUTS DETERMINED BY CAR COUNT
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IF YOU WIN A ROUND AND YOUR CAR BREAKS, YOU MAY USE ANOTHER CAR NOT IN COMPETITION AND CLEARED WITH THE RACE DIRECTOR
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TEAM CHALLENGE RULES (SUNDAY)
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​TEAMS ARE MADE UP OF 5 RACERS (3 RACERS FOR JR RACERS)
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A TEAM IS CONSIDERED THE WINNER ONCE THEY HAVE WON THE MAJORITY OF THE MATCHUPS ( IF DESIRED, ALL MATCHUPS WILL BE CONTESTED REGARDLESS OF OUTCOME)
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DRIVERS MAY BE ON TWO TEAMS AS LONG AS THEY ARE SEPARATE CLASSES (1 PRO, 1 SUPER PRO)
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CLASS RULES APPLY (JR DRAGSTER, PRO, SUPER PRO)
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TEAMS WILL SUBMIT ROSTER RUN ORDER TO THE RACE DIRECTOR AT THE BACK OF STAGING FOR EACH ROUND
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LADDERED THROUGHOUT (CHIP DRAW FOR LADDER POSITIONING)
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BREAKAGE: IF A RACER’S CAR BREAKS IN ELIMINATIONS, THEY MAY JUMP INTO A TEAMMATES CAR (CAR MAY RUN TWICE BUT DRIVER CAN ONLY GO DOWN THE TRACK ONCE PER ROUND) OR RACER MAY FIND A CAR OUT OF COMPETITION TO USE (MUST BE LEGAL FOR CLASS)
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TEAM DEFICIT: IF A TEAM CAN NOT BE FILLED (I.E LESS THAN 5 DRIVERS) A DRIVER WILL BE ALLOWED TO RUN ANOTHER TEAMMATES CAR TO MAKE UP THEIR 5TH ENTRY
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LANE CHOICE DECIDED BETWEEN DRIVERS
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JR DRAGSTER AND SUPER PRO WILL BE CONTESTED 1⁄8 MILE, PRO WILL BE CONTESTED 1⁄4 MILE
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PAYOUTS DETERMINED BY CAR COUNT (70% TO WINNING TEAM 30% TO RUNNER-UP TEAM)